Special Education K-5 ELA and Supplemental Guide

Behavioral Instructional Priorities TIER 2 Implementation Guide

Function: Attention, Escape

GROUP CONTINGENCIES A contingency in which reinforcement for all members of a group is dependent on the behavior of (a) a person within the group, (b) a select group of members within the larger group, or (c) each member of the group meeting a performance criterion

Things to Consider:

Implementation Guidelines

● Before moving to tier 2 group contingencies, make sure tier 1 strategies are being used consistently. ● Hypothesize the function of the behavior through ABC data collection. ○ Attention: Gain attention from adults or peers (does not need to be positive attention). ○ Escape: Escape undesired person, task, or place. ● All group contingencies examples listed in tier 1 can be individualized to better support specific students.

Before you begin an activity that you anticipate will be difficult for the student, or hard to engage them in, consider using a group contingency First, determine which target behavior will be acknowledged. Examples of appropriate classroom behaviors are when students are helpful to others, or raise their hands without talking. Choose which reward students will work toward or earn access to (end of the week recess, game day, etc.) You can learn the student’s interests and motivations by completing a reinforcer assessment. Decide what you will use to count the appropriate behaviors (marble jar, sticker chart, letters on the board, etc.) Decide how many counters will be needed to reach the goal (fill up the entire marble jar, 25 stickers on the sticker chart, spell the teacher’s name on the board, etc.). The first day you use it, teach the students how the contingency works. Provide specific examples of behaviors (“I’m looking for groups who are in their seats, quiet mouths, with eyes on me.”) Provide the reinforcement for the target behavior to the entire class or group (“Great job, Group 3. Everyone has their materials out and ready to go. Your group earns a point.”)

Function Types

Example Rewards

Games with friends, cheers, sitting with friends, pick partners, student gets to teach class a skill or tell a joke, pick music.

From Peers

Attention

Class earns a game with the principal, the teacher has to do something silly,

From Adults

Extra recess, phone time, extra free time, assignment pass, class party, only do half the assignment No assigned seats, work outside, work in another area, menu of acceptable alternative locations to work

Academic Task

Escape

Location

No assigned seats, pick partners, music during work time

Person

Fidelity Check: ❏

Tier 1 group contingencies are being followed with fidelity. ❏ Function of behavior has been hypothesized and is supported by ABC data. ❏ Rewards match the function of the behavior.

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