Creative Coding
● Peer Review and Playtesting: Incorporate peer review sessions where students present their game designs, sprites, and code to their classmates. Encourage playtesting and constructive feedback, which can help improve game mechanics, sprite interactions, and overall gameplay experience. ● Guest Speakers or Field Trips: Invite game developers, artists, or industry professionals to share their experiences, techniques, and best practices in game development, sprite creation, and coding. ● Online Resources and Tutorials: Provide students with access to online resources, tutorials, and documentation related to game development, sprite creation, and coding. These can include video tutorials, coding examples, and interactive learning platforms.
Extension
Resources/ Suggested Lesson(s) ● https://acrade.makecode.com ● https://education.minecradt.net/en-us ● https://code.org
● https://makecde.microbit.org ● https://www.robolink.com/ ● www.adafruit.com
Skills/Suggested Projects and Lessons: ● Have students play and then label components of a board or video game. ● Have students write code for a computer program that incorporates all of the following components: ○ Code that includes random numbers in a range ○ Code that uses colors using RGB values ○ Code that selects items in a list. ■ By index ■ By name/content ■ Randomly Scaffolded Learning: ● Provide students with a basic coding vocabulary list. ● Have students complete a graphic organizer using key vocabulary terms. Have students map the coordinates of moving objects in a game and identify the type of function that describes the movement. ● Students are then asked to peer review each other’s created recording/game to: ○ Match function names to actions seen in the recording/gameplay ○ Determine which parameters can be added to functions to enhance functionality. Vocabulary ● Genres of Computer Games - action, adventure, role-playing, simulation, strategy, hybrid
● Player Perspectives - frst person, third person, top-down, 2D, 3D ● Game Elements - characters, storyline, strategy, danger, rewards
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