Creative Coding
Unit 3
Enhance Your Game
Pacing
Key Language Usage
● One-Quarter (A/B Schedule) ● Half Quarter (Semester Schedule)
Narrate Argue Inform Explain
Stands and Standards Strand 2 : Game Development Standard 4 : Control
Students will code events to allow the user to interact with a game. (i.e., mouse click, keystroke). Students will code conditionals to create collision events (i.e., score, lives) Students will incorporate user input in a game (i.e,. guessing a number, choosing an adventure, Mad Libs) Standard 5 : Randomization Students will write code to randomize behaviors in a game. (i.e., sprite images, position, color, and size. Students will control randomization with ranges in code. Standard 6 : Enhancements Students will create and call functions to customize a game. Students will write code to enhance the user experience ● Creative openers/endings ● Backgrounds (static/scrolling) ● Timer ● ● sound/music End of Unit Competency
I can explain how to add controls to allow a user to interact with a game. I can narrate how to write code to randomize behaviors in a game. I can identify a variety of enhancements in a computer game.
Language Functions & Features: ■ Generalized nouns to introduce a topic and/or entity ■ Opening statements to identify the type of information
■ Verbs to define career pathways or attributes (eg, have, be, belong to, consist of) ■ Expanded noun groups to explain key concepts, add details, or classify information ■ Reporting devices to acknowledge outside sources and integrate information into the report as using verbs and direct quotes ■ Technical word choices to define and classify the entity ■ Adjectives and adverbs to answer questions about quantity, size, shape, and manner ( descriptions)
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