Family & Consumer Sciences A

●​ Project management simulations

○​ Through interactive decision-making simulations, students experience how choices around time, cost, and scope affect project outcomes. ○​ Use case studies, data analysis, and classroom debates to apply theories such as supply/demand, competition, and market positioning to real-world businesses. ●​ Participate in entrepreneurial competitions or pitch contests ○​ Students prepare and deliver business pitches in front of an audience or judges, applying entrepreneurial knowledge, communication, and presentation skills. ●​ Explore economic concepts

Resources Activities:

●​ Market Survey - Canvas (1-2 days) ●​ Company Plan - Canvas (1-2 days) ●​ Financial Report - Canvas (.5 - 1 day)

Skills : ●​ Students will complete unit notes on different standards from the teacher's lectures. ●​ Students will use business principles learned in class to create a company that sells food items. They will research products, complete a market survey, make the product and packaging, sell the product, and then complete a business evaluation. ●​ Students will create advertising for their chosen product. Scaffolded Learning : For new learners : ●​ Consider scaffolded notes or limit the scope of assignments or projects. ●​ Provide one-on-one guidance or precision partnering for classroom activities or projects. ●​ Consider providing the students with a basic recipe (chocolate chips, Rice Krispy treats, etc.) that will be easy to make with high success. For accelerated learners : ●​ Encourage students to choose a recipe they have never made before. ●​ Students can create multiple advertising pieces for their product (i.e., packaging, mini-billboard, TV commercial for Food Network, etc.)

Vocabulary

●​ Free enterprise ●​ Product ●​ Price

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