PE Playworks Kindergarten

PE/Playworks Brain Booster Lesson 19: K

Theme

JumpRope

Games and Activities

Helping Hands Tag and Short Rope Activities

I can… K: Jump at least one time over my jump rope.

Materials/ Space Needed

HomeBase Large Rectangle shape (Basketball court) Cones (4 to create a square) Pinnies/Jerseys ( Based on taggers) Short Jump Ropes (1 per student or per pair)

Vocabulary N/A

Introduction

Begin class with a warm up procedure: ● Prepare students with daily expectations before entering the gym OR on Home Base. ● Warm up procedure may include several laps around the gym, stretching routine, or another quick, movement based activity. ● Back at Home Base, review rules/expectations of the school and PE/Playworks with explicit examples when appropriate. How will we be safe/kind/responsible in PE today? ● Review any other specifc reminders needed for the day. Before releasing students for the frst game, use a Sequence Touch to get them to the location you need them to be for the frst activity. ● Review the boundaries of the game and point out the “recharging station”, designated with cones. ● Choose several taggers, who will tag as many students as possible to freeze them. ● Once tagged, a student must freeze by standing still and putting their arms out to the side of them. ● To become unfrozen, two students must grab one hand of the frozen student and all three will walk to the “recharging station”. Helping Hands Tag

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