PE Playworks Kindergarten

PE/Playworks Brain Booster Lesson 15: K

Theme

Basketball

Games and Activities

Pacman Tag and Dribble Practice

I can… K: Dribble with one hand.

Materials/ Space Needed HomeBase Large rectangle boundary with half court line Basketball Balls ( 1 per student or 1 per pair) Vocabulary Dominant: Main or stronger. My dominant hand is better at dribbling.

Introduction

Begin class with a warm up procedure: ● Prepare students with daily expectations before entering the gym OR on Home Base. ● Warm up procedure may include several laps around the gym, stretching routine, or another quick, movement based activity. ● Back at Home Base, review rules/expectations of the school and PE/Playworks with explicit examples when appropriate. How will we be safe/kind/responsible in PE today? ● Review any other specifc reminders needed for the day. Before releasing students for the frst game, use a Sequence Touch to get them to the location you need them to be for the frst activity. ● In this game, students are going to avoid being tagged by the tagger (Pacman) by running along the painted lines on the gym foor. ● One or two students will be chosen to be the taggers and are trying to tag every student to win while also staying on the lines. ● If a student gets tagged, they must sit down, creating a barrier. If students who are still up come across a barrier, they must turn around. ● Taggers are allowed to go around barriers. ● The game continues until the fnal student(s) are left. They will begin the new round as the next taggers. PacmanTag

Show How How to Play:

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