Creative Coding
Creative Coding - Semester Schedule
1 st Quarter/3 rd Quarter
2 nd Quarter/4 th Quarter
Strand1: Design Standard 1: Problem Solving Process
Overarching Unit
Strand1: Design Standards : 2: Algorithms 3: Development Process Strand2 : Game Development Standards : 1: Game Concepts
Strand2 : Game Development Standards : 4: Control
Units/ Standards
5: Randomization 6: Enhancements 7: Game Creation
2: Sprites 3: Motion
DWSBA and Testing Window: (DWSBAs are found the CSD CTE DWSBA Canvas Course) Pre Assessment: Within the frst two weeks of the semester. Post Assessment : Within the last two weeks of the semester. SALTA Extensions: ● Consider precision partnering or individualized work for PBL and simulation assignments ● Allow a student to develop potential new projects for the cluster area lesson ● Students developed lesson materials (graphic organizers, relevant articles, career brochures, etc.) ● Consider more involved projects: (for example) instead of the student making the pencil roll, allow the student to make a drawstring bag.
Made with FlippingBook - Online Brochure Maker