Information Technology

WEB DEVELOPMENT 1

Standard 2 Users are the focus of all design.

x Design elements are easy to access, understand, and use. x Keep the interface simple, create consistency, use common UI elements, placement in page layout, strategically use color and texture, use typography to help increase scannability, legibility and readability, and inform your users of location, actions, or errors. x Input Controls: buttons, text fields, checkboxes, radio buttons, dropdown lists x Navigational Components: breadcrumb, slider, search field, icons x Informational Components: tooltips, icons, progress bar, notifications, message boxes STRAND 5 The student will create and prepare images to integrate with website designs, using image editing software. (Suggested time proportion 5%) Standard 1 Open, edit, and save an image for effective use on your website. x Crop and resize various images. x Optimize an image. (resize and change resolution for optimal load time) x Enhance an image to improve photo quality. (red eye, autocolor, etc.) Standard 2 x Incorporate a logo, header into ǁ ebpage. Standard 3 Incorporate images into a ǁ ebpage. STRAND 6 Exploration & Preparation for Careers in Web Development: Students will explore careers in ǁ eb Ě evelopment and prepare a portfolio of projects created. (Suggested time proportion 5%) Standard 1 Explore IT ǁ eb Ě evelopment careers. x Identify job roles in the Information Technology (IT) industry as they apply to web development. x Understand the responsibilities, tasks, and skills each job requires. ǁ eb Ě esigner, ǁ eb Ě eveloper, UI/UX Ě esigner, Ĩ ront-end ǁ eb developer, ď ack-end ǁ eb Ě eveloper, and Ĩ ull Ɛ tack Ě eveloper. ͻ Plan a website by using sketches, wireframe, or site maps.

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